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re: Easy fix to fake injury timeouts
Posted on 10/16/24 at 4:23 pm to Opry
Posted on 10/16/24 at 4:23 pm to Opry
quote:
This whole "hurry up" offense was started by coaches who tried to force the game into such a hurry situation that the refs couldn't keep up with what was going on so the offense could cheat.
Wrong.
The HUNH offense was started as a tactic to prevent defenses from subbing and keep the same 11 defenders on the field - giving the offense a matchup advantage in personnel....
...while also wearing out the defenders (fast gameplay is harder on the defense than the offense).
The "cheating" thing you're talking about is a by-product of the HUNH, and it's not really cheating - it's just aggravating.
For example, take when Mason Taylor caught a pass against OM and Nuss was trying to get the offense lined up quickly before the refs could review the play (Taylor's forearm was clearly down). That's not cheating, it's simply playing the game the way the rules define it.
Malzahn's HUNH offenses got shut down two ways, but for the same reason: personnel.
First, he didn't have the hosses year in and year out to put an offense on the field that could thrive on both passing and running downs with the same personnel. If your offense doesn't sub so the same defenders have to stay on the field, then the personnel in your HUNH offensive package better be able to execute on both runs and passes - something Malzahn couldn't consistently do at Auburn.
Second, defenses started catching up and scheming against HUNH. Defensive packages were designed that allowed a core group of defenders to be more successful on both passing and running downs than specific packages schemed for specific situations. A defensive package to stop HUNH would never be as consistently successful as specific packages (Iike heavy personnel for runs and nickel/dime for passes), but they were effective against hurry-up offenses and could still sub when the situation warranted it.
That's why Malzahn's hurry-up offenses ultimately failed - he couldn't sustain the same level of performance or player talent over multiple years.
Another good example is this year's Ole Miss team. They went all in on NIL and the portal to build a "win now" offense around HUNH. But that tactic only worked against lower-tier teams, and modern defenses from two peer-level teams (LSU and Kentucky) were able to stop them by fielding core defensive packages that negated most of the hurry-up advantages.
Just my opinion, for what it's worth.
Posted on 10/16/24 at 4:28 pm to HTX Horn
Subject has been beat to death. It’s very simple..win/win for real injuries as well as flops…player has to sit out the possession…
Posted on 10/16/24 at 5:04 pm to Jster15
This. If the player has to sit out until the ball goes over faked injuries will stop immediately.
Posted on 10/16/24 at 6:17 pm to Dotarian
Thats where the game got sideways. People used to want to beat an opponent at their best. Man vs man in pure competition. Now days teams are looking for loop holes. Some people call this just taking advantage of the rules similar to what Oregon did against Ohio St. I find there is no honor and self-pride in that. But it also reflects the society we are living in. Win at all costs. But thats just my opinion. Other people will view it as part of the game.
Posted on 10/16/24 at 7:08 pm to LSUgrad88
Very good point, putting it in the hands of a ref to figure out fake vs real injuries definitely isn’t a solution.
And like another poster said, really tough to tell which injuries are fake vs real in the moment.
Another poster suggested that any injury in final 2 minutes requires that person to sit out a minimum of 3 plays. Or could maybe make it until possession changes. Better solution than the penalty idea.
And like another poster said, really tough to tell which injuries are fake vs real in the moment.
Another poster suggested that any injury in final 2 minutes requires that person to sit out a minimum of 3 plays. Or could maybe make it until possession changes. Better solution than the penalty idea.
Posted on 10/16/24 at 8:20 pm to HTX Horn
IF a player needs help from the field, he must be evaluated medically and may not return to the game u til the next change of possession.
If it happens twice, player needs to be evaluated for 10 minutes of game time.
If three times, the player must not participate further.
If it happens twice, player needs to be evaluated for 10 minutes of game time.
If three times, the player must not participate further.
Posted on 10/16/24 at 11:39 pm to Old Sarge
quote:
NCAA released a statement, eliminating the ability of teams to do that anymore, the 12 men on the field at the end of the game thing
Going forward after last weekend if a team does that trick again the opposing team can get the time put back on the clock if they choose to do that
The NCAA statement specified defense, not offense. What is to stop a team on offense that is trying to run the last 30 seconds (or more) off the clock from putting 12 (13?, 20?, 40?) men on the field to run play after play? They are likely to make a first down with 40 players on offense, so the defense will be forced to accept the penalty, thus giving the offense another down to run time off clock. Rinse and repeat. I know it sounds crazy, but it is within the rules...and Dan Lanning IS still coaching.
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