
BulldogXero
Favorite team: | Mississippi St. ![]() |
Location: | |
Biography: | |
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Number of Posts: | 9948 |
Registered on: | 10/3/2011 |
Online Status: | Online |
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re: EA lays off 300-400; cancels Titanfall game from Respawn
Posted by BulldogXero on 5/1/25 at 7:48 am
quote:
me
"extraction shooter set in titanfall universe" is gay af. make a new campaign
It's like a lot of these developers are so incredibly out of touch with what people want. That would have flopped harder than Marathon.
re: EA lays off 300-400; cancels Titanfall game from Respawn
Posted by BulldogXero on 4/30/25 at 1:53 pm
"EA cancels Titanfall project"
- OMG No!!!!
"Extraction shooter"
- oh ok
Never good to see people lose their jobs though.
- OMG No!!!!
"Extraction shooter"
- oh ok
Never good to see people lose their jobs though.
re: Clair Obscur Expedition 33 Thread;No Spoilers 92% metascore
Posted by BulldogXero on 4/29/25 at 9:08 am
quote:
It's the mouth breathers who think "tUrN bAsEd iS bOrInG" giving the negative reviews. I feel like everytime I see this comment on social media, it's almost exclusively people who haven't played the game.
It's the "turn based is boring crowd" who are loving this game.
re: Oblivion Remake could shadow drop as early as tomorrow
Posted by BulldogXero on 4/28/25 at 12:11 pm
Poison gas seems broken half the time. You run through it, and it fills the entire zone. You just die because your HP slowly whittles down.
Also, I find the indoor maps to be a bit weird. When you are indoors, the map should default to indoor. I am pretty sure it does that in the original game. Here, you have to open the map and scroll down every single time to zoom into the indoor view.
Other than that though, this is really the perfect way to remaster a game like Oblivion.
Outside of some quality of life adjustments and changes to the leveling system, it's really the exact same Oblivion from 2006 under the hood, which for a game as famous as this, I feel like anything else would have caused an outcry.
Also, I find the indoor maps to be a bit weird. When you are indoors, the map should default to indoor. I am pretty sure it does that in the original game. Here, you have to open the map and scroll down every single time to zoom into the indoor view.
Other than that though, this is really the perfect way to remaster a game like Oblivion.
Outside of some quality of life adjustments and changes to the leveling system, it's really the exact same Oblivion from 2006 under the hood, which for a game as famous as this, I feel like anything else would have caused an outcry.
re: Revenge of the Sith rerelease. Who's in?
Posted by BulldogXero on 4/25/25 at 10:59 am
quote:
I always liked Attack of the Clones better. Revenge of the Sith is very good also though. Just so depressing to watch hoping Anakin changes course and every time getting let down
It's like every time you watch Titanic, you think it's going to miss the iceberg :lol:
re: TV question
Posted by BulldogXero on 4/25/25 at 10:14 am
27 Inch CRT


re: Clair Obscur Expedition 33 Thread;No Spoilers 92% metascore
Posted by BulldogXero on 4/24/25 at 9:42 pm
Played the prologue this combat is awful. Another game ruined by shoehorning Souls like mechanics
What's more is all the press this game is getting likely means we are going to see this style of "turn based" combat more often.
What's more is all the press this game is getting likely means we are going to see this style of "turn based" combat more often.
re: Oblivion Remake could shadow drop as early as tomorrow
Posted by BulldogXero on 4/23/25 at 1:39 pm
1440p
re: Oblivion Remake could shadow drop as early as tomorrow
Posted by BulldogXero on 4/22/25 at 10:40 pm
quote:
Kind of running like arse in my PC, crashed in the start already
Yeah, I have a 4090, and I go down below 60 FPS when outside unless I turn on DLSS/Frame Gen
UE5 isn't built for current generation hardware. There's little reason to use UE5 today outside of marketing gimmicks.
re: Lunar Remastered Collection Releases Today
Posted by BulldogXero on 4/21/25 at 2:47 pm
I've always heard good things about the Lunar series. I like the colorful visual style and the mid-90s anime aesthetic.
I'm pretty early in the game, but it seems like every single dungeon is a battle of attrition in that there are so many enemies to fight and your MP is quite limited. There are MP restoration items, but they are expensive. By the time you get to the boss of the dungeon, you are out of MP or HP.
What I felt like I've had to do thus far is grind to the point of where I can kill almost all enemies with auto attack then heal up with items right before the boss. I can't see myself continuing to play if that's what I'm in for.
I'm pretty early in the game, but it seems like every single dungeon is a battle of attrition in that there are so many enemies to fight and your MP is quite limited. There are MP restoration items, but they are expensive. By the time you get to the boss of the dungeon, you are out of MP or HP.
What I felt like I've had to do thus far is grind to the point of where I can kill almost all enemies with auto attack then heal up with items right before the boss. I can't see myself continuing to play if that's what I'm in for.
re: Shawn Levy's Star Wars film is titled 'Starfighter' | Star Wars Celebration News
Posted by BulldogXero on 4/18/25 at 12:28 pm

re: Doom: The Dark Ages thread
Posted by BulldogXero on 4/14/25 at 9:58 am
I really liked Doom 2016, but Doom Eternal was just exhausting to play :lol:
re: Xenoblade X bros?
Posted by BulldogXero on 4/6/25 at 3:39 pm
Finally getting around to trying the remaster.
The framerate is.....ooooof
It literally runs worse than the Wii U version. You won't find many reviewers talking about that which is interesting.
I would be interested to know if Monolithsoft literally took the base game, added the quality of life improvements, and made 0 changes to the visuals if we could get at least a consistent 60 FPS. If not 60 FPS, then a locked 30 with a 1080p resolution seems more than doable on Switch Hardware.
Making all these changes to "enhance" the visuals only for the game to run at 20-25 FPS all while the game still looks like it has Vaseline smeared all over the TV isn't the answer.
The framerate is.....ooooof
It literally runs worse than the Wii U version. You won't find many reviewers talking about that which is interesting.
I would be interested to know if Monolithsoft literally took the base game, added the quality of life improvements, and made 0 changes to the visuals if we could get at least a consistent 60 FPS. If not 60 FPS, then a locked 30 with a 1080p resolution seems more than doable on Switch Hardware.
Making all these changes to "enhance" the visuals only for the game to run at 20-25 FPS all while the game still looks like it has Vaseline smeared all over the TV isn't the answer.
re: How generations plan to transfer assets
Posted by BulldogXero on 4/4/25 at 8:19 am
I'm a millennial, and I have zero interest in the next generation enjoying my money when I am alive or distributing any wealth :lol:
re: Oblivion Remake could shadow drop as early as tomorrow
Posted by BulldogXero on 4/2/25 at 11:28 am
It's wild to me that they would just shadow drop this unless it's just like a slightly enhanced version that plays more nicely with modern hardware.
re: UPDATED -Switch 2 Preorders Are LIVE!
Posted by BulldogXero on 4/2/25 at 10:46 am
quote:
$90 for some physical games?
Is that just for first party titles or all Switch games?
After that joke of a Direct, Nintendo can frick right off if they are charging $80 - $90 for objectively inferior ports of microtransaction riddled triple A games.
At least Nintendo games usually aren't loaded down with DLC. I would pay $100 for some games if it meant no microtransactions. There's nothing in that Direct though that looked like it'd be worth over $60
re: UPDATED -Switch 2 Preorders Are LIVE!
Posted by BulldogXero on 4/2/25 at 8:56 am
In my view, Nintendo hasn't given anyone any reason whatsoever to rush and buy this thing day one.
Like no shite we are going to get Switch 2 ports of upcoming third party releases.
The Switch 2 ports for all those old games are just low hanging fruit.
The only things that interested me are Metroid (not even really a Switch exclusive) and that mech game.
The Duskbloods (Darksouls 2k26) will interest fans of those games.
Like no shite we are going to get Switch 2 ports of upcoming third party releases.
The Switch 2 ports for all those old games are just low hanging fruit.
The only things that interested me are Metroid (not even really a Switch exclusive) and that mech game.
The Duskbloods (Darksouls 2k26) will interest fans of those games.
re: UPDATED -Switch 2 Preorders Are LIVE!
Posted by BulldogXero on 4/2/25 at 8:27 am
I like how they say "enhanced resolution and framerate" instead of 4K 60 FPS.
re: UPDATED -Switch 2 Preorders Are LIVE!
Posted by BulldogXero on 4/2/25 at 8:09 am
stop talking about the damn c button :lol:
re: AC Shadows Gameplay Discussion
Posted by BulldogXero on 3/31/25 at 8:56 am
I want to know what happened to all the old AC writers. These games had interesting stories all the way up until Unity and then the stories started to go downhill.
I would go so far as to say that AC Shadows barely has a story to speak of for 95% of it's runtime.
I blame the non-linear narrative structure of the RPG-centric AC games for a good bit of it, but I'm not convinced Ubisoft could string together a decent narrative even if the main mission progression was more linear in nature.
I also miss set-piece main missions. You can have a giant open world with a tremendous amount of activities and POIs but have main missions that offer distinct gameplay experiences from just trapsing around the open world.
I would go so far as to say that AC Shadows barely has a story to speak of for 95% of it's runtime.
I blame the non-linear narrative structure of the RPG-centric AC games for a good bit of it, but I'm not convinced Ubisoft could string together a decent narrative even if the main mission progression was more linear in nature.
I also miss set-piece main missions. You can have a giant open world with a tremendous amount of activities and POIs but have main missions that offer distinct gameplay experiences from just trapsing around the open world.
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