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re: IM sad we didn't get any snow

Posted on 1/18/13 at 1:23 am to
Posted by TheSandman
Notasulga
Member since Nov 2010
19411 posts
Posted on 1/18/13 at 1:23 am to
quote:

I'm the guy that asked if the reason we take the reciprocal of the plane intercept values was to get rid of the infinity that might be there if you remember that at all.

Nah, I tuned most of that out once we moved on past the early 3D stuff

Not the best decision in the long run, but hey, what'cha gonna do
quote:

But seriously, those wooden walls and Fergus never changing up his voice is going to put my arse to sleep.

And this would be why I stopped paying attention.
Posted by Ross
Member since Oct 2007
47824 posts
Posted on 1/18/13 at 1:25 am to
Everything we've done so far you can learn in like two minutes, so no sweat.

For the vectors, start where the vector starts and index how far it goes in each direction (in the order a,b,c)

For the planes, pick any corner on the cube and find where it intersects the three axes (a,b,c), then take the reciprocal of those numbers and there you go.

And just make sure you get rid of all the fractions and just have whole numbers.


What really sucks though is that I have a mandatory class right before that class and a class right after, so skipping it wouldn't really give me that much free time.
This post was edited on 1/18/13 at 1:27 am
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