Favorite team:Auburn 
Location:Alabama
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Registered on:11/14/2012
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Definitely in late game now. I made more of an effort to use ninja mode and weave it in more with samurai since I have been defaulting to samurai more often than not. Man, I have been underestimating ninja's potential, especially when used with samurai.
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Having to unlearn my dark souls/elden ring roll spamming and focus on my blocking/ki management.
Welcome to one of my favorite series :cheers: I hope you are still enjoying it. I spent so much time over the weekend on it that I might be in late game now.
In the 2nd major area now and enjoying the game so much man :lol:
Dual Swords on Samurai feel so good to use with the new arts prof mechanic. Ninjutsu has also felt much better to use than I thought it would at first
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That’s John 6:53-58, and it is not literal. We don’t sacrifice Jesus over and over again and literally eat His body and drink His blood He is referring to our faith in Him alone, being in Him and He in us, even as He and the Father are one. When He died on the cross we too died, and when He rose, our spirit man rose with Him, and now we are not two, but one. We have a different heart, desires, and place with God as Jesus is in us and we in Jesus. We are seated in heavenly places in Christ Jesus, and yet still bodily here of course.
Just observing this thread, but as someone who has been on a serious spiritual journey for about the last 7 months, I would just stop posting brother. You mean well, but you're saying a bunch of things that are gross misrepresentations of actual Catholic teachings. I say this as someone in a nebulous denominational state. I'm not going to go into correcting them because I'll be here all day doing it given these aren't simple theological issues, and I would recommend doing some study on your own. I particularly recommend looking at actual Catholic apologists out there who can speak on these matters so that whether or not you agree, you at least can speak more accurately about what they believe.
Completed the base demo although there's some remaining things to do.

So far I'm having a blast with it. They took parts from Ronin which I enjoyed and upped the ante as usual with the game mechanics. I'm been sticking to Samurai a lil too much, but Ninja has felt fantastic! I'm already looking forward to full release
I do appreciate the emphasis on avoiding more unhealthy options, and this is a good step imo. That said, it won't matter much until heavier emphasis is placed on the abysmal portion sizes we have. Eating healthier is great and all, but eating too much of a healthy thing will still lead to unhealthy weight gain, even if it is reduced.

The biggest change for me years ago in terms of diet health really was just portion size limitations, and from what I've seen in others, portion sizes are the biggest problem.
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God did not make us defective out of the womb.
He also did not make us incapable of rational thought, but the contrary. Do you think it's a coincidence that some of the greatest minds in recorded history are Christians? Do you think carrying out science is an act against God when He gave us the means to do so? Covid was certainly an issue with too much political hammering affecting it, but do you suppose we should just throw the baby out with the bath water due to it? All vaccines are a waste of time as a result of the errors in how Covid was handled?

re: Hades II - No Spoilers

Posted by Kodar on 10/14/25 at 9:46 am to
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I hate the stupid magic crap they force upon you. I think the first was much better, it's a roguelike, i should be able to play a variety of different ways.
I really don't understand this as I have closing in on 40 hours at this point, and I definitely see tremendous build variety. Arguably even more than the 1st one :lol:
The magic stuff is just charged versions of what you already had with a resource. That kind of stuff adds to build variety.
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cheaters will find and share a loophole in this system and be back to playing within hours. it’s what they do. it’s what they enjoy. the actual cheating is just their victory lap.
While true, severe barriers mitigate their ability to actively cheat. The reason they're back to cheating so quickly is they just make a new account and grab the game again. All you need for that is a throwaway email and maybe some money since free games are a thing.

Having to go through an ID verification is a much more complex layer since I assume any implementation of this is checking that the person entered is actually real. So they would need another person's information, but using that enters the world of fraud. Actual legal trouble could pop up at that point (in theory anyway).

Cheating in video games to my knowledge has never had a barrier remotely close to that in the west.
That hardcore difficulty is something I'll consider down the road when the itch hits again. I'll likely do spear finally for that run.
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As for min-maxing the gear in Nioh, it's fun but I found it largely irrelevant at the end of the day because the stat bonuses are so small relative to the damage going on, it doesn't make much of a real difference. You are either good at the combat in which case your gear largely doesn't matter, or you're bad at the combat in which case your gear largely doesn't matter.
Just for context, but in base game the gear basically is bigger base number and go.
As you go through the NG cycles, you have to start getting picky heavily since maintaining a proper gear set becomes critical. Not just due to numbers but also due to new mechanics etc in the NG cycles.
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Pretty much all of your complaints are things I enjoy about the series
Right there with ya :lol:
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HOLY shite NIOH 3 ANNOUNCED!!!! Demo (PS5 only) out now too!!!
I'm so excited for it man :cheers:
Been enjoying it decently well so far. I like the emphasis on boss weakness since it is an actual mechanic interaction usually rather than just pure bonus damage.
Also glad they finally have the talismans showing numbers (although some could still be more detailed). Too bad that in the same game weapons don't have more indepth item details in a run so you can check scaling :lol: FromSoft QoL continues to be the monkey's paw.

The character mechanics so far feel pretty good and thought out. I hope they bring a lot of the gameplay concepts forward into future titles since these abilities really help spice up the combat.
From what I'm seeing, it's not as simple as just kill XYZ. It's more about hitting specific points of interest with a thought out strategy behind it since you get various passives, chunks of runes, and other rewards. Lot of hauling arse and knowledge of various abilities will go a long way. I can tell this is going to be an incredibly polarizing game, but it appeals to me a little more due to the extra abilities creating some degree of meaningful strategy along with the roguelike build on the fly with co-op.
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If people can’t spot some of the obvious flaws of the current AAA landscape, they are willfully ignorant.
And that's the crux of it. AAA gaming is in a bad spot, but the rest of gaming has largely been fine for its history. To go further with that, I would argue that old triple AAA in terms of size/scope/etc was actually more comparable to current AA. In a way, this current AAA is a weird anomaly in gaming that doesn't really have a predecessor i.e. company that got insanely too big and lost track of the original point which is to make fun games.

All of that is why I don't really buy into the idea that gaming is in shambles. This has been my main hobby since I was little, and I'm still finding fantastic titles every year that I haven't touched yet.
The fighting game genre has been enjoying a golden age in recent years with regard to its multiplayer status as an example of something that has been doing great.
Sounds like your awareness of great games out there is quite limited in my opinion. There is a lot, and I mean a lot if you're willing to explore and branch out.
I really don't care much if a dev adds difficulty settings. As long as the normal intended option is present as usual, it doesn't bother me. Also as long as the higher diffculty settings are fun rather than tedious. If anything, I find it incredibly bizarre when the From fan base (the usual culprit here unfortunately) gets really up in arms over it. I personally find the souls games too easy, but that's a consequence of no settings for difficulty as well.
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would you rather them live in the hood?
Nope. Neither are good answers. Is there not a reasonable middle ground? I ask genuinely as I see a problem, but I do not pretend to be knowledgeable enough to know the answer. I don't expect anyone here to know the answer either frankly :lol:
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yes, it sucks but people do it all the time in big cities, in order to live in an affordable home.

And I've seen it take a toll on them and their families. Is that acceptable?
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wow...the horror!
You say this but a 1 hour commute is a large ordeal for anyone.
Assuming my schedule of 9s, I'm effectively adding 2 hours to my workday in that scenario. I'm pulling 11s at that point due to commute time. If I want to also have a healthy lifestyle and hit the gym, I'm adding at least 30, closer to 45 mins on top of that. Tack on shower and something simple like a small meal and we can round it to an hour. I've hit 12 hours of the day and I haven't even factored sleep into this yet.

I haven't even touched numbers for basic chores, grocery runs, a social life, entertainment life to just unwind, and other things that will all be competing for a very small chunk of hours you have left before you need to hit the hay. All of these are also very tight estimates assuming nothing pushes those numbers at all.

I have it great right now where my commute is incredibly small, and I've seen the effects of larger commutes on people. It's not a small deal like you seem to think. I intend to move from my apartment into my own home in the future, and a commute >30 mins is out of the question if I can help it. It doesn't have to be 5 minutes, but I really don't want to bring 8+ hours of my life being stuck in the car into my life on a weekly basis.