Favorite team:LSU 
Location:Baton Rouge
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Number of Posts:31383
Registered on:12/24/2008
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quote:

You don’t necessarily have to rush toward the monolith. Though you’re right that the game pushes you forward

I’m used to the ludonarrative dissonance of a game pushing you forward when it’s actually better to help every old woman find her cat; what I’m less used to is how… irksome? Doing so would be. Not allowing fast travel between regions heavily disincentives backtracking unless it’s to go get a specific item, which I’m trying to avoid delving into.

re: Insight into BK's coaching future

Posted by Joshjrn on 11/19/25 at 8:53 am to
quote:

I'm sure he will apply for jobs to avoid violation of the contract, but he doesn't have to accept any job. He has all the cards here.

Applying for jobs won’t be sufficient. It may not seem like it, but this is fairly strong contract language:
quote:

Employee shall exercise due diligence and good faith in seeking qualifying employment

Per wiki, this is his coaching history:

1983–1986
Assumption (DC/LB)
1987–1988
Grand Valley State (GA/DB)
1989–1990
Grand Valley State (DC/RC)
1991–2003
Grand Valley State
2004–2006
Central Michigan
2006–2009
Cincinnati
2010–2021
Notre Dame
2022–2025
LSU

At which point he goes more than a year without a coaching job, the burden will start to shift onto him pretty heavily.
Ignoring the meta mechanic debate as I’m not there yet, I’ll give my two cents on it from a narrative perspective:

On the one hand, the expedition is obviously here for a singular reason. So, it would make sense to work single mindedly towards that. On the other, we know two things:

1. Every expedition before us has failed.
2. We have an entire year to complete our task.

As an expeditioner coming in blind, I actually think it makes a bit more narrative sense to move slowly through the world, learn, get upgrades, etc, before going after the monolith. Running headlong feels… naïve?

But the game very, very much pushes you forward in spite of that.
quote:

Stay at 6

Blah, figured.

Also, just realized that V’s ranks aren’t cumulative: you have to be on the exact rank to get the benefit. That’s kinda lame…
Do I ever get more than a six skill capacity, or does that constraint remain to act as a bit of a puzzle for dealing with later bosses?
quote:

Yeah just wait

I’m mostly just waiting to be able to uncap my damage. Takes all the fun out of starting inverted, first hit pictos, setting Mark with V and following up immediately with Percée :lol:

Eta: And yes, I know that’s just the tip of the iceberg. Just isn’t much incentive look forward to blowing up the iceberg yet when I don’t even know how much damage that does :lol:
quote:

This arena is kicking my arse. The last two guys have been pretty tough. I keep devoting my energy on parry just so I can get better.

Maelle is a solo monster. Even though you don’t have a ton of skills at your disposal yet, Spark > Swift Stride > Percée will absolutely wreck enemies at this level.
With RAM prices spiked the way they are, probably not. With that said, I would be somewhat nervous about the 1-star reviews talking about power delivery issues. Those are so incredibly hard to diagnose if you get unlucky.
quote:

i feel the same way and ran MLV. That being said, S has a very touching side story so make sure you explore that in her optional dialogues.

Somewhat related, something that I very much appreciate in this game is the way it handles the party: everyone is in the party; only some of the party gets to fight. It basically bakes in BG3’s expanded party mods, which is amazing. I know some people like it for “replayability”, but I personally hate knowing that there are party banter triggers that require particular party comps in particular moments or you miss them.
Zelle, payment verified in my account before they get the item.
quote:

I'll make the required "it's not the actual LED that goes bad, it's the cheap capacitor that goes bad" post. that's supposed to make us feel better.

It should make you feel like you know more than you did before. Capacitors, especially cheap capacitors, are heat sensitive. Anytime you hear someone complaining that their fancy LED bulb that was supposed to last two decades died in a couple of years, it's almost always because it was a cheap bulb placed in an enclosed fixture when the box specifically told them that bulb wasn't rated to be in enclosed fixtures.

But hey, it was cheap!
quote:

Thank goodness Obama saved us from the evils of incandescent light. Who likes warm mood lighting anyway???

LED lights come in all colors and color temperatures. They are superior to incandescent bulbs in literally every application except for in applications in which the waste heat is desirable, like in an attic during winter.

ITT: a bunch of people bitching about LED lights when their actual, and legitimate, bitching point is about “disposable” light fixtures that happen to use LED diodes.
quote:

You are correct. A slimeball lawyer saying that the words don't mean what they say, they mean something totally different is just adding to the stupidity.

Guarantee that the lawyer thinks this argument is dumb as frick, but their slimeball client is demanding they make it, so they are swallowing their pride for a paycheck.

Yet they are the slimeball and the client isn’t, apparently :lol:

re: Jury Duty today

Posted by Joshjrn on 11/18/25 at 9:25 am to
quote:

don't know why everyone feels that way, I enjoyed my time on the jury(foremen ) it was interesting, no big imposition, and it is, after all, your civic duty

Because people love to bitch and moan about “broken systems” and then screech at the idea that they might bear some responsibility for fixing said system. They would much rather keep the system in their thoughts and prayers :lol:
quote:

you’re definitely meant to go directly to finish the main story

This is actually catching me off guard a bit. I wasn’t expecting to mostly go in a straight line on the map, such that any areas I would want to revisit become progressively more annoying to get back to, such that it’s a significant disincentive to do so. Then again, considering the entire point of the game is to get to a singular feature on the landscape, I’m not sure why it surprises me :lol:
quote:

MLV is the shite

I will accept no disagreement.


As a general rule, I'm good enough at games to do party comp based on vibes: what makes sense to the story, who do I like, etc. So while I have no doubt that TD is likely correct, L feels like more of a part of the narrative, plus I just like her more than S, so them's the breaks :lol:

Obviously without giving narrative reasons why, do people tend to restart clean or do endless NG+ for replays?
quote:

how fricked was that?

All kinds of fricked up :lol:

"I know you think some of these characters have dealt with trauma, but wait, there's more!" :lol:
Nope, just V.

Though I think it figured it out: I removed everyone, including V, after adding S. Then added V, removed S, then added M and L. It now appears to be working as expected. I’m wondering if there was a bug with how V was originally added to the party.
quote:

are you asking about when you get "first strike" or advantage , or whatever its called? in this case its simple....its the order you added the member to the party. or more general as the match flows? i thinks it all just speed based.

Kind of a combination.

Current speed:
V = 634
M = 615
L = 560

V has First Strike pictos equipped.

I removed everyone from my party except V, then added M and L, in that order.

If I run up, V goes first. Of If I punch something, M goes first, then V then L.

Make it make sense to me :lol:

quote:

but i want to know your thoughts! was it absolute cinema

So, obviously a little jarring :lol: But yeah, really incredible narrative quality. Very much enjoying the story thus far.

Though if someone could help me fix the bad anti-aliasing (or whatever is causing the jagged edges) during cutscenes, I would appreciate it :lol:
quote:

I believe the players will attack first based on speed. Pictos may alter that if only one person is using it but if all party members learn it then it will just default back to speed.

It’s apparently way frickier than that. For example, if you punch something, it ignores the Pictos :lol: