
Sl0thstronautEsq
| Favorite team: | Alabama |
| Location: | |
| Biography: | |
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| Number of Posts: | 19175 |
| Registered on: | 8/14/2018 |
| Online Status: | Not Online |
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re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/11/26 at 4:57 pm to Carson123987
quote:
Od is likely a 2028 release and Physint just got out of preproduction, so likely 2031-2032. It’s very far out.
I'm sure he's using UE5 for OD, but switching from Decima to UE5 for Physint is a pretty big undertaking, depending on how far along he was with Physint.
re: Who's already on the hot seat?
Posted by Sl0thstronautEsq on 9/11/26 at 4:41 pm to JoyBoyNika
quote:
Kalen Deboer after he loses 4 games this year
We can't afford to fire him, so he won't be on the hot seat.
re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/11/26 at 4:22 pm to sicboy
Oh boy, I'd be shocked if this game came out before 2030 :lol:
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Kojima has lost access to the Sony-exclusive Decima Engine which was used for Death Stranding 1 & 2
PHYSINT is high-concept, meant to blend film and games, and previously, Kojima was using Sony Pictures and the Sony-owned Columbia Pictures for that aspect. That’s also not happening.
Kojima's next game is OD, which is being developed with Unreal Engine 5, so maybe the team can switch engines, but this will have a big impact production costs and development time.
via: Forbes
LINK
re: Will Stein wants it goody and rowdy at Commonwealth on Saturday vs. Bama
Posted by Sl0thstronautEsq on 9/11/26 at 4:15 pm to BluegrassBelle
Guess someone in the administration had some words with him after he said that :lol:
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I can’t wait for Saturday!
We need our fans to bring the energy and make a difference for our team. Come ready to have a great time, be loud and enjoy the day. Be respectful of everyone in the stadium. There are plenty of options to enjoy responsibly inside Kroger Field.
Bring the noise. Let’s have some fun.
See you Saturday. Go Cats!
re: Yahoo sports doesn’t think much of bama
Posted by Sl0thstronautEsq on 9/11/26 at 3:44 pm to hawgfaninc
quote:
Yahoo sports doesn’t think much of bama
I mean, it's a CFB27 sim, not some Yahoo model. You're going to get a different result pretty much every time you run the sim :lol:
re: Too many great games coming out right now, working stiffs can't possibility keep up.
Posted by Sl0thstronautEsq on 9/11/26 at 10:09 am to sgallo3

re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/11/26 at 9:08 am to Sl0thstronautEsq
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"In addition, PlayStation was reluctant to invest hundreds of millions of dollars in another game that wouldn’t remain permanently exclusive to the company’s own hardware. Both Death Stranding games were “timed” PlayStation exclusives that were later released on other platforms. Kojima’s closely held studio, Kojima Productions, retained ownership of the franchises."
re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/11/26 at 9:06 am to DoomGuy504
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Bloomberg: 'PlayStation Ditched Hideo Kojima’s ‘Physint’ on Budget Concerns, Missed Deadlines'
Physint was well over budget despite being years away from release
Death Stranding 1 & 2 also didn't meet PlayStation's revenue expectations
According to sources, Xbox plans to publish Physint on both PC and Xbox.
Bloomberg Article
re: Wolverine - Official Gameplay Trailer
Posted by Sl0thstronautEsq on 9/10/26 at 5:33 pm to Roaad
quote:
It bent over backwards to be as inoffensive and safe as possible.
Replaced "moody and tense" from 1 with "just make it (lighting) darker with whiny music" and when all else fails, have the characters just tell you how you are supposed to be feeling.
Alright, agree to disagree!
:cheers:
re: Wolverine - Official Gameplay Trailer
Posted by Sl0thstronautEsq on 9/10/26 at 5:22 pm to Roaad
quote:
The game was safe AF
I don't want to derail this thread, but this is an interesting take.
re: Wolverine - Official Gameplay Trailer
Posted by Sl0thstronautEsq on 9/10/26 at 5:14 pm to Roaad
quote:
took 3 years to turn a profit.
The race swap had very little to do with this though.
re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/10/26 at 1:17 pm to Sl0thstronautEsq
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From a strictly financial perspective, I can understand Sony’s decision to divest from Physint . In a vacuum, anyway. PR and optics still matter. And right now, quite a bit.
Death Stranding 2 has sold 2.5M copies, 1.8M on PlayStation and 700K on Steam (@alineaanalytics estimates). Across those platforms, DS2 has generated $170M.
On PlayStation, about 1M of those DS2 copies were sold by the first two months (722K in June 2025 and 381K in July 2025). This – of course – is the Kojima PlayStation core. In the months after, DS2 struggled to sell over 100K, and shifted under 30K in August, with price reductions to $40 doing little to move the needle.
Death Stranding 2 has made about $129M on PlayStation, with 65% of that coming in the first two months. On Steam, 550K copies sold in the first two months (80% of its Steam total). It’s had two discounts, which again did very little.
Meanwhile, the original Death Stranding has sold about 5M copies at this point in its lifecycle – though it did have some deep discounts down to $20 in that window. To date, Death Stranding 1 has generated about $243M, with 71% on PlayStation, 25% on Steam, and 4% on Xbox.
In other words, in the decade since Death Stranding was announced at E3 2016, the two Death Stranding games have generated about $413M in revenue for Sony across platforms – with Death Stranding 2 returning less than the first (so far).
Ballpark math: word on the street is that the first Death Stranding cost about $100M to make, and the second somewhere in the $150M–$200M ballpark (longer dev cycle, COVID, and all that). Depending on marketing overhead and the opportunity cost of pulling those Guerrilla developers onto DS1, the franchise has almost certainly broken even – but not by much.
That said, Death Stranding has been a real success in China via Steam (DS1 has 27% of its Steam user base in China, while DS2 has 44%). Also, Stellar Blade, another second-party PS game, has a 46% China Steam audience.
So by moving away from Steam, PlayStation loses this Trojan horse into China. It would prefer to lock Chinese players into its own ecosystem – but PlayStation barely has an official foothold in China, so Steam was its way in.
So while an estimated return on investment of 18% to 38% does amount to several tens of millions in margin, that’s not really a lot for a company like PlayStation – not for that kind of budget. And margins are the name of the game now. And opportunity cost is a thing.
We obviously don’t know the full story, either – maybe milestones were missed, maybe Kojima was difficult to work with, maybe any number of things. But that information isn’t public, and either way, this doesn’t look great for PlayStation among core gamers. Especially right now.
Wolverine is literally out this week (and isn't reviewing great), and the backlash to the death of physical has been louder than Sony would have expected.
From a financial and margins perspective, the Physint divestiture makes sense. But there's more to a brand than those things, especially when the competition is willing to swoop in for some good PR.
Sony missed out on FromSoftware after Demon's Souls. Could this end up being another one of those moments?
re: Wolverine - Official Gameplay Trailer
Posted by Sl0thstronautEsq on 9/10/26 at 1:14 pm to BulldogXero
quote:
Maybe making a Wolverine game in the year of our lord 2026 that is just "combat" isn't the best idea.
The lead writer of Spec Ops: The Line, is the narrative director for Wolvernine, but maybe he missed the mark here :dunno:
re: Wolverine - Official Gameplay Trailer
Posted by Sl0thstronautEsq on 9/10/26 at 11:56 am to Roaad
quote:
Although, IGN rating it low makes me think it might be good
The guy from IGN who did the Wolverine review gave Mixtape a 10/10 :lol:
re: The Cultural Phenomenon of Backing Into Parking Spaces.
Posted by Sl0thstronautEsq on 9/10/26 at 9:38 am to Judnnc
quote:
and what gives?
My car only has a frunk, so if I don't back in, it's very difficult to access it.
re: Texas Trial Group says idea that LSU orchestrated this suit is 'pure fantasy'
Posted by Sl0thstronautEsq on 9/10/26 at 8:29 am to SidewalkTiger
quote:
Texas Trial Group
Yeah, remember when the steakhouse lawyer made this threat? What happened there? :lol:
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If tweet fails to load, click here.re: Kojima now partnering with XBOX on Physint
Posted by Sl0thstronautEsq on 9/10/26 at 8:01 am to j1897
quote:
Not sure if this is a win for xbox or sony.
Short-term win for XBOX from a PR perspective, but long term? TBD.
The game was announced on January 31, 2024 and we haven't seen anything from it yet, so I imagine it's at least a couple years away from a release.
If Kojima can't use the Decima engine anymore, you're looking at an even longer development time. Who knows if this thing ever gets released or what the console landscape looks like at that point.
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