Started By
Message
re: The slowdown rule does NOT affect only a couple of plays per game
Posted on 2/26/14 at 7:00 pm to davesdawgs
Posted on 2/26/14 at 7:00 pm to davesdawgs
quote:You blame that on the coach. From the time the play is blown dead, there's plenty of time to sub.
Longer than it takes the Center to snap the ball. That's a significant part of the point. A diligent Hurry Up offense can effectively prevent the opposing defense from subbing or force said defense to get a penalty every time they sub. The only way the defense can avoid this dilemma is if they sub immediately after the whistle is blown before the offense can line up for the next play. That would take a well organized, well drilled disciplined defense especially after a running play when there no receivers down-field.
Posted on 2/26/14 at 7:03 pm to pvilleguru
quote:
From the time the play is blown dead, there's plenty of time to sub
Wasn't one of the pro rule talking points that snapping before 10 doesn't happen that often? So they admit there is time the majority of the time, but they'd rather have a penalty created
Posted on 2/26/14 at 10:13 pm to pvilleguru
quote:
You blame that on the coach. From the time the play is blown dead, there's plenty of time to sub.
I not so sure. I would guess that a hurry up offense like Auburn's that runs a lot of rushing downs with just a few quick passes mixed in could get back to the LOS in less than 10 secs. Think 2 minute drill the entire game.
Let me put it this way. I can easily see the potential for hurry up offenses to become so dominant that literally every team will have to implement a similar system to avoid a competitive disadvantage. And if a 10 second rule is not put in place and the HUNHO's keep rolling, it's definitely going to force teams like Alabama and Georgia running pro-set offenses to re-evaluate their offenses.
Popular
Back to top
Follow SECRant for SEC Football News