Started By
Message

re: TOS: The Walking Dead

Posted on 12/2/13 at 6:05 pm to
Posted by tween the hedges
Member since Feb 2012
20245 posts
Posted on 12/2/13 at 6:05 pm to
I'm sure this show would be really entertaining if they lived in a 100% safe area
Posted by DawgCountry
Great State of GA
Member since Sep 2012
30551 posts
Posted on 12/2/13 at 6:29 pm to
Problem solved. I'm starting my sign up list here...

quote:

Mobility=Security




Apply below. Good Luck
Posted by Jefferson Dawg
Member since Sep 2012
31961 posts
Posted on 12/2/13 at 7:02 pm to
quote:

Mobility=Security

Interesting concept. Too many moving parts for me though.

How are you planning to make repairs when needed for something that large and technical?

ALso, it looks like it will require a fairly large-sized and well-trained crew.........What if you have engine problems but your engine guy is ill or dies?........Will the dude that runs the greenhouse be cross-trained to work on engines too?

Seems like it will require a large amount of regiment and discipline........are you concerned about mutiny, etc.

Just brain-storming with you. Best to work these things out ahead of time............
Posted by S1C EM
Athens, GA
Member since Nov 2007
11585 posts
Posted on 12/2/13 at 7:04 pm to
quote:

The gov got what he deserved. was hoping Mysonne would cut his head off


Don't be so sure he's dead. The blade went through clean, but clearly missed his heart or he'd a been dead instantly. The girl took a shot, but they didn't show you where it hit. Was she mad enough to kill him? Or was she only mad enough to consider it only to change her mind because she didn't want to be alone? I think the latter. I don't think we've seen the last of the Governor.

Also, Morgan (the black guy that saved Rick in the first episode and was later found holed up in his own fortified "compound" exterminating walkers and going crazy) will be reappearing in the second half of the season. Should be fun!
Posted by SquatchDawg
Cohutta Wilderness
Member since Sep 2012
14198 posts
Posted on 12/2/13 at 10:35 pm to
!!!!!!SPOILERS!!!!!!!













Just watched last two episodes....had them recorded and was avoiding this thread like the plague.

Dammit....they're killing off all the interesting characters. First Shane and now the gov......right when he was getting interesting. I figured Herschel's time was limited . Also figured they would get forced from the prison eventually....you can't let the protagonists get too comfortable.

FWIW....a barrier island is the perfect haven from the zombie apocalypse. I've seen no evidence of them swimming......yet.

Great show.
Posted by DawgCountry
Great State of GA
Member since Sep 2012
30551 posts
Posted on 12/3/13 at 6:25 am to
I haven't worked the logistics out yet. That's why I need applications so I can select the most qualified crew...


Might need help with a HGMF style draft, so only the sharpest/keenest of minds make it on board
Posted by CockInYourEar
Charlotte
Member since Sep 2012
22458 posts
Posted on 12/3/13 at 11:12 am to
Zombie Apoc Survival is all about three fundamentals that can be applied to a variety of conditions/situations.

People - A key question is do the people around you have the commitment to survival that you have and what skills does the group collectively possess? What are they willing to do to survive, what are they willing to sacrifice to keep the group safe?

Redundancy - Multiple food supply chains are a must, (stored, farmed, etc....) Multiple sources of water, underground well, stream/river, rain collections, etc.... Multiple exit strategies (back doors, planes, ships, trails, etc....) If the place you're at is no longer safe, where's the backup location? Always be aware that everything you have will run out.

Location - The best way to avoid a bad situation is to not be at the wrong place at the wrong time. It'a not just defensive perimeters or remote locations, but you have to be aware of how many threats are around you and what the weather, farming could be like there in the foreseeable future.



***Things you didn't think about during a Zombie apoc, but need to consider***

Gasoline has a shelf life of about 2 years, but the power derived from it falls over time. Diesel keeps its power longer and can last up to 50 years if stored properly (water taps)

You wonder why you never saw a nuclear power plant meltdown in the Walking Dead? That's b/c it's a make believe tv show. A real world threat would be a Nuke reactor melting down while everybody is chomping on each other. Stay away from Nuke Power plants and not downwind of the jetsream from one. Fallout travels for many miles. Also, there are fewer Nuke Reactors in the Southern Hemisphere than in the Northern.



This post was edited on 12/3/13 at 12:44 pm
Posted by HinesvilleThrill
Skidaway Island
Member since Sep 2012
3475 posts
Posted on 12/3/13 at 11:29 am to
Posted by S1C EM
Athens, GA
Member since Nov 2007
11585 posts
Posted on 12/3/13 at 11:41 am to
quote:

HinesvilleThrill




Nice. But good info from CIYE.
Posted by SquatchDawg
Cohutta Wilderness
Member since Sep 2012
14198 posts
Posted on 12/3/13 at 3:08 pm to
quote:

Stay away from Nuke Power plants and not downwind of the jetsream from one. Fallout travels for many miles.


Or from Military Bases which could be the target of foreign attacks...

Or the eastern seaboard due to population density...

In short, you and I are screwed. I'm in Lexington, SC....within 1 hr of an Army Base, Air Force Base, Savannah River site and God knows how many Nuclear Reactors.

I won't have to worry about any survival scenarios...
Posted by S1C EM
Athens, GA
Member since Nov 2007
11585 posts
Posted on 12/3/13 at 3:12 pm to
quote:

Nuclear Reactors.


How long in this scenario before one goes full meltdown? In other words, how long do we have to head west and where should we head?
Posted by SquatchDawg
Cohutta Wilderness
Member since Sep 2012
14198 posts
Posted on 12/3/13 at 4:16 pm to
quote:

how long do we have to head west and where should we head?


So little time its not even worth worrying about.
Posted by CockInYourEar
Charlotte
Member since Sep 2012
22458 posts
Posted on 12/3/13 at 8:38 pm to
quote:

How long in this scenario before one goes full meltdown? In other words, how long do we have to head west and where should we head?


You have about 6 hours after the water pumps fail, however, with proper automatic controls in place, this might not actually happen for days after the shite goes down. A good rule of thumb is you have 24 hours to get out of harms way.

DO NOT head west. That won't do a damn thing. Here's a picture of where the reactors are.


Here's a picture of countries that use reactors or are planning too. (Any country that is not grey either has them or is building them.)


Think about getting off the mainland US. There are over half a billion potential threats on the mainland. Islands off the coast are a good rally point initially, but have a plan to get away from a hurricane threat and somewhere where the growing season goes year round.
Posted by CockInYourEar
Charlotte
Member since Sep 2012
22458 posts
Posted on 12/3/13 at 8:41 pm to
quote:

In short, you and I are screwed. I'm in Lexington, SC....within 1 hr of an Army Base, Air Force Base, Savannah River site and God knows how many Nuclear Reactors.


EXACTLY! SC is about the worst fricking place to be if the shite ever went down from a military/terrorism threat, too many targets to overlook.
Posted by S1C EM
Athens, GA
Member since Nov 2007
11585 posts
Posted on 12/3/13 at 9:59 pm to
quote:

DO NOT head west. That won't do a damn thing. Here's a picture of where the reactors are.


Utah, Wyoming or Montana? Seems like they have pretty good buffers. Obviously, a zombie apocalypse isn't gonna happen. But airborne plagues certainly could. Still, everyone wouldn't go down at once and I'd have to believe it would be days, if not weeks, before any reactors actually became unmanned or failed otherwise.
Posted by Jefferson Dawg
Member since Sep 2012
31961 posts
Posted on 12/3/13 at 10:31 pm to
quote:

Always be aware that everything you have will run out.

quote:

The best way to avoid a bad situation is to not be at the wrong place at the wrong time

Thanks for the pro tips.


Admit it......

You're the guy that loads the mini-van and takes the family camping once a year......and wears a machete on one hip....and a canteen on the other.....at the scenic overlooks and tourist traps by the highway.
Posted by CockInYourEar
Charlotte
Member since Sep 2012
22458 posts
Posted on 12/4/13 at 6:45 am to
quote:

Utah, Wyoming or Montana? Seems like they have pretty good buffers. Obviously, a zombie apocalypse isn't gonna happen. But airborne plagues certainly could. Still, everyone wouldn't go down at once and I'd have to believe it would be days, if not weeks, before any reactors actually became unmanned or failed otherwise.


Yes, the chances of a zombie apoc are 1 and a zillion. However, the aftermath of an all out Nuke attack would be catastrophic to the govt and social culture of our country. Once the main food supply chain is compromised, people will do "awful" things to keep themselves and their groups alive.

It's just simple logic that there are more threats (people who could come and try to take what you have) on the mainland US as opposed to an island off the coast of South America. Just watch out for the Pirates in the Caribbean.
This post was edited on 12/4/13 at 7:12 am
Posted by CockInYourEar
Charlotte
Member since Sep 2012
22458 posts
Posted on 12/4/13 at 6:48 am to
quote:

Jefferson Dawg


Oh look, it's a frickin' hipneck here to frick up a funny and entertaining thread. You'd be the first to die off during a catastrophic event. You'd run to Tiger Direct to pic up a Sat phone and end up fighing to death with a local over a John Deere hat and a plaid shirt.
Posted by Jefferson Dawg
Member since Sep 2012
31961 posts
Posted on 12/4/13 at 9:40 am to
quote:

Oh look, it's a frickin' hipneck here to frick up a funny and entertaining thread.

You're the one that fricked it up, Gilbert.....

Was much better before you started hyper-ventilating on it with Captain-Obvious apocalypse tips..... and awkward cornball Pirates of the Caribbean jokes........
Posted by Sanford&MunSon
T'Ville
Member since Jan 2013
2901 posts
Posted on 12/4/13 at 9:49 am to
In the graphic novels the baby died. However, the show doesn't stick to the books. I think the baby is dead. They wouldn't show it getting ripped apart and as far as not being on the memoriam on talking dead that just adds to the mystery until the show starts back up.
first pageprev pagePage 2 of 3Next pagelast page

Back to top
logoFollow SECRant for SEC Football News
Follow us on Twitter and Facebook to get the latest updates on SEC Football and Recruiting.

FacebookTwitter