Started By
Message
locked post

Would a randomly generated play work for an offense?

Posted on 9/21/12 at 3:04 pm
Posted by LOCO5150
NWA
Member since Sep 2011
4867 posts
Posted on 9/21/12 at 3:04 pm
A lot of defensive coordinators study their opponents down to a science and pick out their tendencies and likes and dislikes, etc. A good defensive coordinator pretty much knows what play is coming next in most situations.

How would it work for a team/coordinator if they entered a # for every single offensive play (less the trick plays, fake punt, etc.) and put it into a random generator.

Whatever # comes up, that's what you run. I tried this on NCAA 2013. I wrote down each play, and randomly drew for the play call. I had a lot of awkward play calls, but it worked to perfection. This is the sweetest idea ever.

If Houston Nutt had used this during the D-Mac, Matt Jones years, we would have been national champions.
Posted by zzemme
Member since Nov 2008
10163 posts
Posted on 9/21/12 at 3:05 pm to
wut
Posted by elposter
Member since Dec 2010
24858 posts
Posted on 9/21/12 at 3:06 pm to
Deep fly pattern from the opponent's two yard line will work 0% of the time.
Posted by dedfella
Ms
Member since Aug 2011
3953 posts
Posted on 9/21/12 at 3:16 pm to
not sure if serious
Posted by stat19
Member since Feb 2011
29350 posts
Posted on 9/21/12 at 3:17 pm to
have any of Petrinos other plays worked this season?
Posted by OneMoreTime
Florida Gulf Coast Fan
Member since Dec 2008
61834 posts
Posted on 9/21/12 at 3:19 pm to
quote:

Whatever # comes up, that's what you run. I tried this on NCAA 2013. I wrote down each play, and randomly drew for the play call. I had a lot of awkward play calls, but it worked to perfection. This is the sweetest idea ever.
If it works on NCAA 13, it must work in real life! You, sir, are a genius.
Posted by CockRocket
Columbia, SC
Member since May 2012
6840 posts
Posted on 9/21/12 at 3:20 pm to
I see what you're getting at. But no it really wouldn't work at all. Just as you mentioned about the D coordinator figuring out plays, the offensive coordinator figures out chinks in the defense's armor and exploits those weaknesses throughout the game.
Posted by genro
Member since Nov 2011
61788 posts
Posted on 9/21/12 at 3:21 pm to
Not really related, I did see somewhere several years ago that Stanford mathematicians had done an extensive breakdown of the numbers and statistics and all the variables and had determined you should always go for it on fourth down.
Posted by Riseupfromtherubble
You'll Never Walk Alone
Member since Jun 2011
38369 posts
Posted on 9/21/12 at 3:23 pm to
quote:

I tried this on NCAA 2013. I wrote down each play, and randomly drew for the play call


I bet you get more pussy than a litter box
Posted by DollaChoppa
I Simp for ACC
Member since May 2008
84774 posts
Posted on 9/21/12 at 3:28 pm to
quote:

Not really related, I did see somewhere several years ago that Stanford mathematicians had done an extensive breakdown of the numbers and statistics and all the variables and had determined you should always go for it on fourth down.


Meh. It's gonna change statistically once you do start going for it all the time on fourth down.
Posted by TeLeFaWx
Dallas, TX
Member since Aug 2011
29177 posts
Posted on 9/21/12 at 3:31 pm to
quote:

I tried this on NCAA 2013.


Real football.
Posted by diddydirtyAubie
Bozeman
Member since Dec 2010
39829 posts
Posted on 9/21/12 at 3:31 pm to
The "Ask Corso" play never worked on that football game.
Posted by Broken Coyote
Seated. Facing forward
Member since Dec 2010
3050 posts
Posted on 9/21/12 at 3:33 pm to
quote:

I bet you get more pussy than a litter box


Sumbitch, I was drinking Mountain Dew when I read that. Ain't nothing like a Mt. DEw and snot shower all over my desk...and my freaking sinuses are on fire!

Posted by Hurricane Mike
Member since Jun 2008
20059 posts
Posted on 9/21/12 at 3:34 pm to
Houston Nutt called a lot of randomly generated plays
Posted by Crimson Legend
Mount St Gumpus
Member since Nov 2004
15478 posts
Posted on 9/21/12 at 3:34 pm to
Every great team has an identity. Being very good at a subset of plays far outweighs the unpredictable nature of random plays.

Posted by genro
Member since Nov 2011
61788 posts
Posted on 9/21/12 at 3:34 pm to
quote:

It's gonna change statistically once you do start going for it all the time on fourth down.
Perhaps this was taken into account?
Posted by LSUNV
In the woods or on the water
Member since Feb 2011
22422 posts
Posted on 9/21/12 at 3:36 pm to
Would a random post do well on the rant?
Posted by DollaChoppa
I Simp for ACC
Member since May 2008
84774 posts
Posted on 9/21/12 at 3:42 pm to
Possibly, but if I had to guess, they were aiming for results to suggest going for it on 4th down. Otherwise it wouldnt really be newsworthy.
Posted by pivey14
In Your Head
Member since Mar 2012
15445 posts
Posted on 9/21/12 at 4:03 pm to
quote:

Would a randomly generated play work for an offense?


I thought Petrino already used this system?
Posted by TheMuffinMan
Arlington, VA
Member since Apr 2011
405 posts
Posted on 9/21/12 at 4:15 pm to
It wouldn't change once you started doing it bc they weren't suggesting fake punting but rather approaching each drive with a four down mentality. Taking the opponent by surprise wasn't a factor. A friend was talking to me about this and said it has alot to do with the overvaluing of individual possessions. A turnover isn't as big a deal when you consider that converting a fourth down is an anti-turnover
Page 1 2
Jump to page
first pageprev pagePage 1 of 2Next pagelast page

Back to top
logoFollow SECRant for SEC Football News
Follow us on Twitter and Facebook to get the latest updates on SEC Football and Recruiting.

FacebookTwitter